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View in 3D for skins does not show expected model

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@Nevo reported that hitting "View in 3D" on this texture does not give the expected result. It shows tons of models that might use this texture, but none of them is the expected Orc Burrow.

I am doing a look-up of all models using this texture path and showing them in the sidebar. At no point does my code look at the replacement.

This is quite inconvenient, hence a report here so I can track it.

Any suggestions on how to best fix it? I was thinking about looking at models that use very few textures including the one being looked for.
 
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Seems intuitive to me to show standard models that have the same path first, since typically if one is overriding a standard path, it's intended to be used by exactly those models (and in this case also with the custom models if they were imported).
In addition, this will generally be 1, maybe 2 models, unless you were to override an extremely shared texture path, like splats.
 
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