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[Trigger] Very quick leak-related question

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See, I don't know. I didn't think they had any function after map initialization except for referencing the position. What I'm saying is, should I save "player start location" to a variable and remove the variable after, or can I just reference it directly without worrying about taking memory each time?
 
Level 11
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Okay, that's all I needed to know, thanks. Sorry for my internet sarcasm, but why would I be asking if something leaked if I didn't know what a leak was? :con:
 
Level 11
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Ahhh. Nobody seems to understand when I ask something simple. What I am searching for, sir, is an exception to the rule; "Pick every player in player group" leaks; but player group "All Players" does not. I was wondering if the same was true of "Player Start Location", since it's pre-defined so it might not leak. But GhostWolf says that isn't so, and thus I'm treating it as any other point and doing the anti-leak thing. So consider this resolved.
 
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