- Joined
- Aug 29, 2004
- Messages
- 159
Hi guys
I need help with a trigger badly.
I want it so that if a unit aquires a specific item, he gains a few abilities. One is advanced (4x)HP regeneration. The second is not being able to attack. The third is the ability (not item ability, a normal ability) to shoot his item. He selects a target and shoots the item at it/them. This must be a homing missle. If the item, however, encounters another player on its way to the intended target, it is automatically picked up by this new player. :shock:
Any ideas on how this trigger/item/ability/combo thereof will work?
help very much appreciated
Bort
I need help with a trigger badly.
I want it so that if a unit aquires a specific item, he gains a few abilities. One is advanced (4x)HP regeneration. The second is not being able to attack. The third is the ability (not item ability, a normal ability) to shoot his item. He selects a target and shoots the item at it/them. This must be a homing missle. If the item, however, encounters another player on its way to the intended target, it is automatically picked up by this new player. :shock:
Any ideas on how this trigger/item/ability/combo thereof will work?
help very much appreciated
Bort