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UV mapping problem (Is Milkshape even worth it?)

Discussion in 'Modeling & Animation' started by Jeppe109, Jul 4, 2018.

  1. Jeppe109

    Jeppe109

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    While attempting to texture my first model in Milkshape, I have run into a problem: Remapping doesn't work properly. Front remapped fine, but when I get to Left, it simply remaps everything to a single point, making it impossible to work with:
    upload_2018-7-4_12-42-44.png
    Any ideas on how to make it work properly? Or should I give up and learn 3ds instead?
     
  2. General Frank

    General Frank

    3D Modeling Moderator

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    You'll probably have to select the polygons on the left side only.
     
  3. The_Silent

    The_Silent

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    Never experienced anything like that when using milkshape. Sure you selected all the faces?
     
  4. GhostWolf

    GhostWolf

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    I don't remember how unwrapping works with Milkshape, but generally the problem with automatic unwrapping algorithms is that they are very bad without UV seams. Can you add seams in Milkshape?
    Once your mesh is split into different logical pieces for the unwrapper, the results get far better for the algorithms.
     
  5. Jeppe109

    Jeppe109

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    Ah yes, it worked splitting it up into individual groups for each side and then mapping them independently.
    upload_2018-7-4_16-22-53.png
    Thank you all, nice community here