• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

UV Layout

Status
Not open for further replies.
Level 21
Joined
Mar 18, 2007
Messages
2,247
This is really an excellent program and I think there are no other UV mappers out there. This basically makes an almost perfect UV Map. My UV map, currently, could have been done better, but at the time I didn't know about splitting. The site is packed full of helpful video tutorials. Unfortunately, this program isn't free anymore (supposedly it was awhile ago, I don't know) but you can get the trial

Anyway, I just thought I'd advertise it just encase someone may need it
 

Attachments

  • UVMapExample2.jpg
    UVMapExample2.jpg
    45.1 KB · Views: 103
  • UVMapExample3.jpg
    UVMapExample3.jpg
    93.7 KB · Views: 98
Level 9
Joined
Jul 11, 2006
Messages
423
Yeah, I have been using it for few months now and I must say much better than Maya Uv Texture Editor.
Oh and SuPa, in order to get more detailed texture, I suggest you separate your model into parts and then creating for each part his own Uv's in zero to one space.
 
Status
Not open for further replies.
Top