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Utgarde Pinnacle v.2.3b

Submitted by usfshihy
This bundle is marked as approved. It works and satisfies the submission rules.
---Utgarde Pinnacle v.2.3b---
--By Usfshihy--



---Map Info:---
---After four months of work here it is..Utgarde Pinnacle,the Vrykul fortress and it is where King Ymiron king of the Vrykul stands.Experience the true Blizzlike action with the true bosses,boss loot and WoW spells for your five optimized full WoW classes .Your definition of "EPIC" is about to get shattered!---

---Features:---
The map holds plenty of features that emphasize you more to download,just to list a few:
  1. Four Difficulty Levels
  2. All true bosses with their true abilities for you to be more blizzlike
  3. WoW Abilities for all five WoW classes(More Blizzlike as I said!)
  4. Many amazing systems
  5. Custom Music Themes
  6. Many custom icons
  7. From 1 to 3 hours of game-play
  8. Tips found in the questlog
  9. Watch the frozen but beautiful terrain around the Pinnacle while you march against Skadi The Ruthless-The Vrykul Champion
  10. A large amount of custom models and skins
And so much more present in the map,so go ahead and download,if not yet inspired..what do you have to lose?

---Tips-Minispoiler:---
There are many tips found ingame but here is some more!
  1. Avoid attacking Vrykul watch groups unless you all your champions are healed well
  2. Kill Vrykul Seers as fast as you can before they heal their watch groups with many of her advanced spells and damages a bulk of your heroes by either their lightning strikes and they could also turn to mutants!
  3. Keep out of range from Svala Sorrowgrave to avoid her Ritual of the sword ability
  4. Avoid fighting in narrow areas for not to lose the ability to flee
  5. Danger from Ymiron Stance abilities!
  6. Last one and most important thing...Have fun!!

---Screenshots:---
---Screenshots---

Image Description:
---The Throne room,where Ymiron stands,and you can see him,although he is sitting ingame.---

[​IMG]

Image Description:
---All Hail Ymiron!---

[​IMG]

Image Description:
---The Lich King before transferring Svala---

[​IMG]

Image Description:
---Small part of the terrain seen while marching against Skadi The Ruthless---

[​IMG]




---Change Log:---

---Change Log---


Version 2.1

Added:
  1. First Release

Removed:
  1. Bugs

Fixed:
  1. Difficulty


Version 2.2a

Added:
  1. Credits
  2. Loading Screen
  3. Map preveiw

Removed:
  1. Forcefields
  2. two Graufs

Fixed:
  • Spells
  • Minor Bugs
  • First Cinematic


Version 2.2b

Fixed:
  1. Spells in damage,tooltip and model
  2. Added spells to the enemy NPCs
  3. Removed secret room


Version 2.2c

Fixed:
  1. Better Hotkeys
  2. Minor Bugs in several spells
  3. Gameplay Modified


Version 2.3a

Fixed:
  1. Hotkeys in QWERTY Style
  2. Path Blocker



---Credits:---
---Contact Me:---

Special Thanks:

  • -Kobas- he is the most who helped me with so many stuff
  • Metalbear,many of the spells are made by him
  • Dungeon Master,he designed the main terrain although there is a huge difference between the maps


Models:
  1. PROXY
  2. Skizzik
  3. Tranquil
  4. Zin-Creator
  5. Sellenisko
  6. Sephiroth_VII
  7. Kwaliti
  8. Gottfrei
  9. Hellish Hybrid
  10. Mc !
  11. Callahan
  12. Kuhneghetz

Skins:
  • -Grendel

Loading Screen/Map Preview Image:
  • -kobas-
You could contact me by:
  1. Send me a private message on the HWS
  2. Contact me email shihy_usf@yahoo.com
  3. Write a comment in any of my maps

---NOTES---
The map is my best till now and I hope you like it.Note,this is a Beta version so still underwork and all Feedback is accepted,the map is protected and will crash you're editor.The map is singleplayer and I am not sure if I will make one multiplayer,so if you do want a multiplayer one please notify me it in the comments :)
Contents

Utgarde Pinnacle v.2.3b (Map)

Reviews
Moderator
20:08, 27th Apr 2013 Orcnet: nicely made boss fight map, although your still missing a few disabled buttons that needs to be imported, overall map approved
  1. 20:08, 27th Apr 2013
    Orcnet: nicely made boss fight map, although your still missing a few disabled buttons that needs to be imported, overall map approved
     
  2. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

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    Hi, you should not do this:

    You should tag your map as "Role Playing Game / RPG" and "Medieval / Warcraft". Improve this and I'll take another look.
     
  3. -Kobas-

    -Kobas-

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    Missing DISBTN icons. Enemy units are stupid, just stand there, and attack when you come near them. You should boost them with some abilities, skills and so on, maybe create some system that will cause them to focus weak heroes and so on.
     
  4. Grimrevenge

    Grimrevenge

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    Attack when you come near? That seems about right...
     
  5. usfshihy

    usfshihy

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    What icons needed,Threat range that prevents them from attacking and that's how it works even in WoW,maybe systems are a good idea,I'll consier it and as I said Beta!
     
  6. edo494

    edo494

    Joined:
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    I played a little bit of it on easy and it looked promissing but there are some things that I didnt like or were bugged:
    • Rejuvenation or how is that damn spell called didnt work(You cant cast that spell on your own units)
    • damage on hunters spells were silly(75 damage to enemy that has 5100 health?)
    • multiple spells had no shortcut, which makes microing 5 units a pain in ass
    • I didnt even enter the room with the boss that image of Lich King spawns there and she was already talking
    • when my shaman died and was returning the text was next to the portal again even tho the boss was already dead
    • I dont know if this is bug but some pathing blocker didnt allow me to go further than first 2(maybe 3) bosses(the bridge on east that goes from south to the north at the middle)
    • the blow that should deal 50 * my strength on warrior(cant remember its name) was showing 1350! like if it was crit, but in reality it one shot the mobs(dealt around 5200 damage to boss with it)
     
  7. Metalbear

    Metalbear

    Joined:
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    WOWZORZ, I didnt expect you to make the map that good! I personally like it, but it needs more work for sure. And I liked the way you made the bosses. <3

    1. Key didnt work! I was trying it both on the circle with the hero possessing the item, and on the "invisible wall" which was blocking me for the next boss.
    2. The Paladin's Blessing of Wisdom is pretty annoying with 100 mana regen over 30 seconds for 3k mana heroes. -.- Maybe try it with 300 over 60 seconds or so
    3. The Warrior's Mortal Blow is literally INSANE! Only the warrior tank was doing the most dps. xd
    4. Your items have wrong description! I dont mind em using the default icons, but an item telling me for a gauntlet "Giving +3 strength", but is supposed to be 10 to all stats!

    Thats so far I can say. I would suggest you to concentrate on the items, cause the mods wont like that and will lead to rejecting your map! I played on normal. Now I am thinking to try the hardest mode, to see how is it gonna be.

    Keep up the good work! <3

    edit:
    To edo494: Rejuvenation worked for me. Maybe you didnt notice it had WoW-like Casting time of around 2-3 seconds.
     
  8. edo494

    edo494

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    it really didnt but he updared the map
    and it still doesnt work to some degree now because it is looking like it has shortcut E, but it is already Entangling roots so I need to manually click the ability(a little bit annoying)
     
  9. Orcnet

    Orcnet

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    the hot key are very messy, you should have just edited them into a 'QWERTY' style since its more user-friendly plus the spam of skills require fast use of the hotkey, same goes with the quest menu, remember not everyone here plays MMO or the infamous WoW's complicated WOW boss fights and all so proposing a more informative description in the quest menu is better for beginners who like to try out a boss fight

    there are some spells that has a missing icon, please fix it, and lastly there is this big problem in the 3rd boss (I think he's a Vrykul Champion) there is something blocking our paths that my Warrior hero can only enter since he has an ability that can blink next to the enemy target

    anyways very problematic when it comes to spell spam and configuration of hot keys, plus that problem on the 3rd boss, please fix it good day then
     
  10. Arlakonud

    Arlakonud

    Joined:
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    Map crashes when fighting. I'm not sure but its most of time when i was fighting the "Big Jaina Proudmoore" :pP
     
  11. usfshihy

    usfshihy

    Joined:
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    Works fine with me...

    You could:
    1)Try updating to 2.6
    2)Check support forums
    3)Try reinstalling warcraft 3

    The map is approved so,it's not the map problem it's probably yours.So if the problem persists,I am sorry but I cannot help :(
     
  12. HammerFist132

    HammerFist132

    Joined:
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    I hoped to this map is better. Honestly I dont like it, mostly because micro is totaly impossible to me
     
  13. Stare Cat

    Stare Cat

    Joined:
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    -I suggest you use "Cinematic - Transmission from" on that little cutscene with Svala, so you don't have to move your camera back and forth between the two just to see what they're saying

    -I also suggest making the image of the Lich King non selectable

    -I also saw some spelling and grammar mistakes. Proofreading should correct those errors.

    -Terrain looks stale but that's understandable. It's a boss fight map, we should be more focused on the fight instead of the terrain.

    -Hotkeys are hard to press, should go with the [QWERTY] style instead.

    -I liked the dragon boss fight, though. It felt unique

    -I think the aggro system is funny. (Oh no our king is under threat from a band of marauding epic heroes, we should just stand here and only attack if they come near us.)

    I like your map, although it can be polished more.
    My Rating: 3.5/5
    Nice job!

    Woah that's a lot of words. I totally ripped that dragon, guy destroyed my fishing ships! *Hisss*
     
  14. usfshihy

    usfshihy

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    Thanks for the feedback,but please allow me to explain a few points:

    1)I wanted it to be like WoW,that explains the "standing there",if you have a better idea please post it :)
    2)The hotkeys are in QWERTY style,maybe you got confused with the passive abilities.
     
  15. Stare Cat

    Stare Cat

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    1.) I'd suggest an event of some sorts, like when a hero enters a region, a number of spawned units will go and attack the heroes. It becomes more action packed and fast paced, even if it doesn't benefit the player at all, hahaha

    2.) Checked again, turned out to be in QWERTY, hahaha, sorry for that.
     
  16. usfshihy

    usfshihy

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    I am still considering making a multiplayer version of it,with WoW true walking and better fixed combat.So what do you think?
     
  17. frostloh

    frostloh

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    Please no. Arrow controlled movement systems in TFT has too much lag
     
  18. usfshihy

    usfshihy

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    Not mine bro,I will still show it to several skilled spellmakers if I will
     
  19. THe Sandro

    THe Sandro

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    what about multiplayer version?