- Joined
- Mar 27, 2008
- Messages
- 8,035
You know the Scout Tower by Human ?
It can be upgraded to 3 different units; Guard / Arcane / Cannon
What is the Event in Trigger Editor to use to detect when the unit has finished upgrade ?
I tried using Unit has finished upgrade/research/construction/training/enters playable map area, no debug message is seen.
Is there any specific Event used to detect "Upgrade To" unit ?
Basically when Scout Tower is upgraded to Guard Tower, I want that Event to be detected, how ?
It can be upgraded to 3 different units; Guard / Arcane / Cannon
What is the Event in Trigger Editor to use to detect when the unit has finished upgrade ?
I tried using Unit has finished upgrade/research/construction/training/enters playable map area, no debug message is seen.
Is there any specific Event used to detect "Upgrade To" unit ?
Basically when Scout Tower is upgraded to Guard Tower, I want that Event to be detected, how ?