Cancelled Upgraded Unit Type

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Mar 16, 2008
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The default human scout tower can upgrade into three different tower.

So I begins upgrading the scout tower to guard tower, than I cancel the upgrade.

I can detect this event by a unitevent, but how do I check if I cancel the upgrade to Guard Tower or Cannon Tower?

  • Upgrade Cancel
    • Events
      • Unit - A unit Cancels an upgrade
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Guard Tower
    • Actions
      • Game - Display to (All players) the text: Cancel Upgraded
The above only work if I change the unit type to Scout Tower, but I only need the trigger fire when Guard Tower upgrade is cancel

Any sort of solutions to this?

Thank you.
 
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