- Joined
- Mar 16, 2008
- Messages
- 46
The default human scout tower can upgrade into three different tower.
So I begins upgrading the scout tower to guard tower, than I cancel the upgrade.
I can detect this event by a unitevent, but how do I check if I cancel the upgrade to Guard Tower or Cannon Tower?
Any sort of solutions to this?
Thank you.
So I begins upgrading the scout tower to guard tower, than I cancel the upgrade.
I can detect this event by a unitevent, but how do I check if I cancel the upgrade to Guard Tower or Cannon Tower?
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Upgrade Cancel
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Events
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Unit - A unit Cancels an upgrade
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Conditions
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(Unit-type of (Triggering unit)) Equal to Guard Tower
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Actions
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Game - Display to (All players) the text: Cancel Upgraded
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Any sort of solutions to this?
Thank you.



