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- Feb 3, 2009
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- 3,292
So In my map I have buildings that upgrade to better buildings
In my map Fortress upgrades to Lords Fortress
So here is the problem, I 1st of all Order a worker to build a Fortress and after it's complete I order it Upgraded to Lords Fortress.
And then the AI start's to build a new Fortress, as he doesn't have one anymore (because the old one is now Lords Fortress)
And that is the problem, I want to make the AI know that Lords Fortress if a better than Fortress, I don't want him to have both, as it's waste of space and gold and lumber.
How do I do that?
I'm actually very good with AIs, but I never managed to figure this out.
In my map Fortress upgrades to Lords Fortress
So here is the problem, I 1st of all Order a worker to build a Fortress and after it's complete I order it Upgraded to Lords Fortress.
And then the AI start's to build a new Fortress, as he doesn't have one anymore (because the old one is now Lords Fortress)
And that is the problem, I want to make the AI know that Lords Fortress if a better than Fortress, I don't want him to have both, as it's waste of space and gold and lumber.
How do I do that?
I'm actually very good with AIs, but I never managed to figure this out.