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[Trigger] [Unsolved] Problem with filter

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dab

dab

Level 10
Joined
Oct 30, 2008
Messages
413
My problem is, that whenever i create a trigger which looks like this:
  • Events
    • A unit Starts the effect of a ability
  • Conditions
    • (Ability being cast) Equal To Snipe
  • Actions
    • Cinematic - Aplly a filter over 0.00 seconds using Additive blending on texture ScopeFilter.blp, starting with color (100%, 100%, 100%) and 100% transparency and ending with color (100%, 100%, 100%) and 0.00% transparency
And then i want to disable it later by using:
  • Events
    • A unit Starts the effect of a ability
  • Conditions
    • (Ability being cast) Equal To Stop Snipe
  • Actions
    • Cinematic - Fade filter
Which then triggers a crash in my WC3 when im testing the map. Help plz?
 
Level 6
Joined
Jul 22, 2008
Messages
243
What spell did you base it off?
I think you could use order strings if it's immolation or similar.
 
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