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[General] Unlimited tilesets JNGP

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Hello all people still working on Wacraft 3 mapping

We are using Jass newgen pack and we would love to use unlimited tilesets, beacuse of many variety of zones we have (deserert, snow, forest etc) but i cant find way how to make it unlimited? anyone have idea?

Thank you :p
 

Dr Super Good

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The map mesh data file only allocates 4 bits for tile type per vertex. This means that only 16 tile types can be stored to the map. The game engine itself has a limit but this may or may not be larger than 16 as it can support loading tilesets by triggers.
 
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