Im trying to make 6 units of player10 move to 1 of 2 regions by using this trigger.
[trigger=Send to points]Send to points
Events
Time - Elapsed game time is 55.00 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 10) Greater than or equal to 5
Then - Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit Group - Order (Units owned by Player 10 (Light Blue)) to Move To Hall[1])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 10) Less than 5
Then - Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit Group - Order (Units owned by Player 10 (Light Blue)) to Move To Hall[2])
Else - Actions
Do nothing[/trigger]
But in game they never move to the either of the points.
[trigger=Send to points]Send to points
Events
Time - Elapsed game time is 55.00 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 10) Greater than or equal to 5
Then - Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit Group - Order (Units owned by Player 10 (Light Blue)) to Move To Hall[1])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 10) Less than 5
Then - Actions
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit Group - Order (Units owned by Player 10 (Light Blue)) to Move To Hall[2])
Else - Actions
Do nothing[/trigger]
But in game they never move to the either of the points.