Units on my map sound odd...

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Jul 24, 2004
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For some reason all of my units sound like their talking from the back of a cave, or in a hollow room. The echo is kind of annoying, how should I fix it? Or what did I do to cause it?
 
I guess...but all of my other maps are fine...there's also the fact that I turn off 3D audio makes it fine. I'm guessing it has something to do with triggers and cinematics...I was just hoping it was a common problem and there's some well known cure that I've missed :-p.
 
Yeah I've figured it has something to do with the 3d fucntionality...the problem is I can't get his voice to stop doing the annoying echo reverb...or any other units....but soon as I play any other map fine...just mine...I figured there's some sound trigger I'm missing or some function of cinematics I don't grasp yet...shrug
 
check whether scenario ------ map options ------ "custom sound environment" is turned off
 
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