Here is the deal: I have constructed a 192x192 test map and added it to a campaign. In the campaign object editor I have made a custom unit which I placed on my added map. I have set starting locations for two players to a Dalaran Violet Citadel, which is a Destructible. I have done this before and it has always resulted in no Town Hall and Peasants, which is the effect that I desire. So far so good. Now here is the problem: When I test my map, the Citadel thing does work, but only for one player. The Town Hall and Peasants for Player 1 (set to User) shows up to the left of the Citadel, but the ditto for Player 2 (set to Computer, as far as I can remember) hides obediently inside, just as I wanted it to. Further, my custom unit is nowhere to be seen.
I tried again, placing out additional units as well as my custom one, but still, only the undesired Town Hall and five Peasants.
The custom unit is a campaign unit. The map is part of a campaign and I have opened it from the Campaign Editor, but I do not know if it still counts as melee.
What am I doing wrong?
I tried again, placing out additional units as well as my custom one, but still, only the undesired Town Hall and five Peasants.
The custom unit is a campaign unit. The map is part of a campaign and I have opened it from the Campaign Editor, but I do not know if it still counts as melee.
What am I doing wrong?