So I plan to make a unit get healed if another unit attacks someone.
Eg: (Summoned unit attacks enemy (attacked enemy is organic/non-mechanical), Summoner is healed for X hp)
I only intended to heal the unit for a fixed value since I am not good in triggers, but it seems that simple variable and set hp is not that easy to do.
Does anybody know how to do it?
Eg: (Summoned unit attacks enemy (attacked enemy is organic/non-mechanical), Summoner is healed for X hp)
I only intended to heal the unit for a fixed value since I am not good in triggers, but it seems that simple variable and set hp is not that easy to do.
Does anybody know how to do it?
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