- Joined
- Mar 22, 2009
- Messages
- 35
I have a map where a unit is supposed to spawn and then walk to several areas and kill every enemy unit in his way to reach his goal. I use regions as points and then triggers with Event: unit enters region, Action: Attack-move to the next region. It works perfectly except for that if the path the blocked by a non attacking building like for example walls then he just stops in front of the building and wont destroy it. Please help