Unit Point to Point moving problem

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Mar 22, 2009
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I have a map where a unit is supposed to spawn and then walk to several areas and kill every enemy unit in his way to reach his goal. I use regions as points and then triggers with Event: unit enters region, Action: Attack-move to the next region. It works perfectly except for that if the path the blocked by a non attacking building like for example walls then he just stops in front of the building and wont destroy it. Please help :cry:
 
The thing is that there are no buildings blocking the way from when the map starts, they are build by player and could be build anywhere on the path.
 
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