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Unit Movement

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Dec 29, 2006
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Is there a way to give a unit the movement capabilities of a flying unit (over units, through trees, over mountains, etc) but still have it retain its movement height & still be targeted as a ground unit?

Thanks to all who reply!
 
Level 8
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Dec 29, 2006
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359
Oh ya, i knew i forgot something in my first post. Another thing is i dont want the unit to be able to move over deep water. I remembered cuz even though the unit has his height set to 0, he still walks on water, not through it. Is there a way to fix that and the deep water thing?
 
Level 8
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Dec 29, 2006
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359
when its none though, it still sort of obeys pathing rules. like, even though it can move through trees, it will maneuver around it if it can. Is there a way to stop that from happening?
 
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