Right, here is my trigger:
In more depth: This spell is meant to set the units weapon skill to 1 for 12.5 seconds then revert it back, weapon skill is an ability (duh?) like evasion (if that helps). The spell is based on drunken haze.
I will love the person who can help me with this forever (this will also solves multiple other roadblocks). Oh and GUI is preference (although I could try relearning C++).
-
Helping Squid is fun
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Dazzling Brightness
-
Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Target point of ability being cast)) and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of Weapon Skill 2 for (Picked unit)) Equal to 1
-
Then - Actions
- Unit - Remove Weapon Skill 2 from (Picked unit)
- Unit - Add Weapon Skill 1 to (Picked unit)
- Wait 12.50 seconds
- Unit - Remove Weapon Skill 1 from (Picked unit)
- Unit - Add Weapon Skill 2 to (Picked unit)
-
Else - Actions
- -------- This tigger repeats for weapon skills up to 10. --------
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Target point of ability being cast)) and do (Actions)
-
Events
In more depth: This spell is meant to set the units weapon skill to 1 for 12.5 seconds then revert it back, weapon skill is an ability (duh?) like evasion (if that helps). The spell is based on drunken haze.
I will love the person who can help me with this forever (this will also solves multiple other roadblocks). Oh and GUI is preference (although I could try relearning C++).