• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Unit corpses

Status
Not open for further replies.
Level 2
Joined
Mar 9, 2008
Messages
8
Hello!

I'm searching, searcing and can't find.
How to create a unit corpses (as doodays would be nice) / where to find them? Only way I know is to create, then kill unit - but we can hear sound, another issue with decaying etc. I know it can all be propably fixed, but is there an easier way?

Seems all I need are models of dead units (not decaying) and corpses already decayed to make them as doodays.
 
A simpler way:

Create a DESTRUCTIBLE using the unit model instead a Doodad.
Then place it in world editor, then set his life to 0%

The advantage of using this system is: If you make the corpse destructible based on an elevator (any destructible with the flag "Is Walkable" true) you can make your units step on the corpse. lol
 

Attachments

  • Corpses.w3x
    12.3 KB · Views: 78
Last edited:
Level 2
Joined
Mar 9, 2008
Messages
8
Because I don't like making topics one after another, so I'll use this topic.

I need to mute default music played on my map and enviroment's sound. For first one, it seemed, should work trigger

  • Actions:
    • Sound - Stop the currently playing music theme
but the music is still playing.

How to disable enviroment's sound - I've no idea. ;/
 
Status
Not open for further replies.
Top