Unit attack modification question

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Hi. I'm starting my journey in the fantastic world of messing-around-with-the-editor, and I'm trying to do basic things like changing a marine's attack. I've made the basic marine use the BC's land attack, modified it so it can attack both land and air, reduced its attack speed and I also think I can modify the weapon's name, icon, etc. But when the marine shots, the projectile originates at its feet and I've been messing around with 2 or 3 of the actors related to the weapon but I can't change it's origin point. Could someone please explain me how to do that or at least tell me wich actor should I be trying to modify?

Thanks.

Ok, NVM, I've already made it. Insted of changing the weapon I just changed the projectile's actor model. Still it would be nice if someone could tell me how to change a projectile's origin.

Edit: Ok, forget what I said, I still have the problem. I managed to make a marauder shot yamatos, but it seems like the marine lacks a projectile in it's default weapon and that's why whatever the weapon I give him, It shots from its feet.
 
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Level 5
Joined
Mar 26, 2010
Messages
144
Thanks but I think... I think I need a tutorial about actors. Is there any page with lots of guides about the Galaxy editor or something like that? I'm pretty much lacking a lot of basic knowledge about how the actors work, and having the editor in spanish doesn't help so I'm also downloading the english version.

Thanks for your time.
 
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