Hi. I'm starting my journey in the fantastic world of messing-around-with-the-editor, and I'm trying to do basic things like changing a marine's attack. I've made the basic marine use the BC's land attack, modified it so it can attack both land and air, reduced its attack speed and I also think I can modify the weapon's name, icon, etc. But when the marine shots, the projectile originates at its feet and I've been messing around with 2 or 3 of the actors related to the weapon but I can't change it's origin point. Could someone please explain me how to do that or at least tell me wich actor should I be trying to modify?
Thanks.
Ok, NVM, I've already made it. Insted of changing the weapon I just changed the projectile's actor model. Still it would be nice if someone could tell me how to change a projectile's origin.
Edit: Ok, forget what I said, I still have the problem. I managed to make a marauder shot yamatos, but it seems like the marine lacks a projectile in it's default weapon and that's why whatever the weapon I give him, It shots from its feet.
Thanks.
Ok, NVM, I've already made it. Insted of changing the weapon I just changed the projectile's actor model. Still it would be nice if someone could tell me how to change a projectile's origin.
Edit: Ok, forget what I said, I still have the problem. I managed to make a marauder shot yamatos, but it seems like the marine lacks a projectile in it's default weapon and that's why whatever the weapon I give him, It shots from its feet.
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