- Joined
- Oct 1, 2008
- Messages
- 1,667
Quick question, how would I make a trigger that states that only 1 of a certain type of unit may be in play at one time?
This is what I have, but it doesnt work...
This is what I have, but it doesnt work...
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Single Unit
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Events
- Unit - A unit Finishes training a unit
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Conditions
- (Unit-type of (Trained unit)) Equal to [Unit]
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Actions
- Trigger - Turn on SingleUnitKill <gen>
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Events
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SingleUnitKill
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Events
- Unit - A unit Finishes training a unit
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Conditions
- (Unit-type of (Trained unit)) Equal to [Unit]
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Actions
- Unit - Remove (Last created unit) from the game
- Trigger - Turn off SingleUnitKill <gen>
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Events