Undead Hunter v1.8

This bundle is marked as approved. It works and satisfies the submission rules.
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Map Info:

In the start of the game, you have the choice to select your hero freely by pressing the Pick button or pressing the "S" on your keyboard.
You must defend the Magic Vault from the swarm of the Undead! You have the will to make your items and skill allocations!

Features:


  1. Four selectable heroes
  2. Item Stocking
  3. Customized Models
  4. Variety of Enemies
  5. Never Ending Thrills
  6. Action-packed Skills


Screenshots:



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Change Log:




Added:
  1. Riku (Selectable Hero)
  2. Spells for Riku
  3. Allies and Foes
  4. New Items
  5. New Select your Hero System
  6. 1st Boss Added
Removed:
  1. Old Icons
  2. Old Systems
Fixed:
  1. Some spells
  2. Double Character Selection
  3. Font Color
Changed:
  1. Font Colors for spell
  2. Item Prices
  3. Cooldowns and Mana Cost



Added:
  1. Combine Item System
  2. Reward or Bounty after killing a boss
  3. New Enemies
  4. New Items
  5. Pet System
  6. 2nd Boss Added
  7. Enemy Abilities
  8. Pet Skill
Removed:
  1. Knight of the Mace
  2. Fountain of Purity
Fixed:
  1. Some spells
  2. Double Character Selection again
Changed:
  1. Altar of Mana and Life
  2. Item Prices
  3. Damage and Health of some enemies
  4. Special Skill Damage



Added:
  1. New Character - Sieg Wahrheit
  2. Complete Bosses and Enemies until the end of the game
  3. New System (Summoning)
Removed:
  1. Old Data
Fixed:
  1. Some spells again
  2. Systems
Changed:
  1. New and awesome descriptions for items, skill and hero selection



Added:
  1. New Items
  2. New Environment
  3. New Revive System
Removed:
  1. Old Skills
Fixed:
  1. Some Spells stats
  2. Character Stats
Changed:
  1. 2 skills of Cloud
  2. 1 skill for Riku
  3. Objectives
  4. Buildings
  5. Enemy Creeps Model
  6. Allied Creeps Model



Added:
  1. Dialog System
Removed:
  1. Some Bugs and Errors
Fixed:
  1. Some Spells stats
  2. Overpowered Skills
Changed:
  1. Overpowered Skills and Stats



Added:
  1. More Dialog System
  2. Shop Animations and Dialog
  3. Secrets
  4. Imbue System
  5. New two items: Ultimate Claw of Desolation and Pads of Greater Speed
Removed:
  1. Some Bugs and Errors again
Fixed:
  1. Damage of Omnislash
  2. Tooltips of Combine and Imbue Items
Changed:
  1. Damage, loops and tooltip of Dark Shield




Added:
  1. Gaust BlueLightning(Hero)
  2. Some Icons
  3. Abilities
  4. Gate System
  5. Additional Mobs
Removed:
  1. Camera System
Fixed:
  1. Models that are illegally ripped
  2. Skill Bugs
Changed:
  1. All hero models are changed
  2. All skills are changed




Added:
  1. None
Removed:
  1. Test Code
Fixed:
  1. Overpowered Skills
Changed:
  1. Skill Mana Loop


Credits:

Special Thanks:
  1. For those who notify me about my Map Description, sending me a link and helping me to communicate the moderators!
  2. God for the knowledge and wisdom that help me to create this map
  3. Water_Knight for editing my terrain
  4. To all Hiveworkshop community personnel and members
  5. To my Girlfriend that gives me inspiration and corrected my tooltips and grammar
  6. To YOU because you downloaded my map

Models:
  1. Kitabatake for the Swords in Omnislash AC
  2. [email protected] for the DeepOne
  3. Mr. Bob for the BanditBerserkers
  4. xXm0RpH3usXx for the BaronDarkClaw
  5. 67Chrome and Sellenisko for the MotherShahraz
  6. Mr.Goblin and Deolrin for the Death Knight
  7. Dionesiist for the Sharadar Hell Knight
  8. [email protected] for the Chaos Defiler
  9. Gottfrei for the PlagueDoctor
  10. l0w_kwaliti for the Lich King
  11. King, Dentothor for the General Vezax
  12. Suselishe for the Elemental-Fencer and Elemental_Crossbow
  13. Ampharos_222 for the following: Lurker, Calcium Behemoth, Obsidian Overlord, Cursed King of Famine and Skull Sentinel
Tutorials/Systems:
  1. The_Witcher for the Item Stacking and Drone System
Spells:
  1. Keroberoz for the Omnislash AC
  2. BerZeKeR for the Forbidden Spellpack that I've used in my Riku SpellTree
  3. Paladon for the Knockback System
  4. kawas11 for the Evade Genjutsu
  5. Paladon again for the Lightning Strike


Author's notes:

I am free to comply and make your suggestions come true if necessary. I want you to report some bugs and errors so I can fix and change it right. This is my second map, I abandoned my first map because all my files regarding on this map was deleted. That map is Dead Rising. For those who give me suggestions and recommendations, thanks to you :)


Keywords:
undead, hunter, undead hunter, cloud, thundaga, makobec, v1.0, 1.0, riku, anime, cool, defend, survival, awesome, v1.2, 1.2, v1.1, v1.3, sieg, cloud,
Contents

Undead Hunter v1.8 (Map)

Reviews
08:58, 4th Sep 2011 -Kobas-: Status: Approved
Level 7
Joined
Jul 24, 2008
Messages
294
Post real screenshots, Pictures are worth a thousand words.
It looks interesting, whats the player ratio and is their a single player?
 
Level 3
Joined
Nov 24, 2008
Messages
62
This is a good map and has potential for even more! I love your choice of characters and look forward to more heroes. It starts off very well, but at about the third wave I decided to leave and check the shops. As I was looking through I looked at the map and found that they had pushed back my allies to the last towers in less than 5 min. though :O. It was very hard to recover after that and about the time of the first boss I had to use cheats for a little while. It wasn't until 12 lvls l8r and lots of dead bodies that I could leave for about 2 1/2 min to go to the shops. I would recommend either tougher towers or more knights per spawn, I understand its not supposed to be easy but they broke through so easily it wasn't funny!

Anyway 4.1/5 :p

Keep up the good work! :goblin_good_job:
 
Level 3
Joined
Jun 22, 2009
Messages
38
I do find it weird that the moderator that rated this map asks the maker of one of the other maps recently uploaded if he has "legal models and icons" and in this map, where the preview shows exported models from wow, has no such comment but a good rating( it deserves the rating though, but i agree on the part of the shopping being deadly for your base)
haven't rated it yet, waiting for updates!
 
Level 2
Joined
Jun 5, 2011
Messages
10
i'm thinking if the units in the battlefield will be paused if you entered the shop for the benefits of the player. Agree?

Agree.

I find it's very fun and interesting, with nice effects, cool models, etc. Also I love the custom skill you made so far. But I wonder why the skills only lasts for 3 levels? Also it's kinda hard to learn the 3rd levels of 4th skill, since the game is already end without I learn it when I play.

Play the Scion of Weapons hero, looks nice. I suggested something for the 2nd skill. The Brink of Death bonus should be come out calculated from percentage of current hit points, since It's kinda hard for the Brink of Death bonus to deliberately come out at level 12+. (At level 12+, the bonus is what important)

About the items, I especially like the pet. It will be nice if you add some skills, auto-cast skills, though. Also I wonder, why when I buy the recipe of an item that costs about 800 gold, my money only reduced by about 200 gold? Is this some kind of error?

About the improvements, simple, add new heroes, items, pets, etc.

Well, as I said from the beginning, very fun and interesting, with nice effects, cool models, etc, love the custom skill you made so far. 4/5 from me.
 
Level 4
Joined
May 23, 2011
Messages
41
thank you very much for the comments, suggestions, and for the rating Ü I will do my best to improve my map but for now, i cant do anything about my map because my pc needs some reformatting work. My problem is... I dont have a working dvd drive T.T btw, what item that cost 800 but it deduct 200?
 
Level 2
Joined
Jun 5, 2011
Messages
10
Oh, no. Nevermind. My fault. Now I know the gold costs of 'Do the Process Combine' was 200.

So the gold costs of all the recipe items (on Sear the Combiner and Faye the Imbuer) is the total of the gold costs of the ingredient items?
 
Level 4
Joined
May 23, 2011
Messages
41
Oh, no. Nevermind. My fault. Now I know the gold costs of 'Do the Process Combine' was 200.

So the gold costs of all the recipe items (on Sear the Combiner and Faye the Imbuer) is the total of the gold costs of the ingredient items?

You've got it :)
the combine and imbue process cost some gold.
Happy Gaming :)
I can't update my map because my computer was broken :(
how sad :(
 

deepstrasz

Map Reviewer
Level 53
Joined
Jun 4, 2009
Messages
15,557
3/5.
Pausing the units while the hero is at the regeneration site would not be a bad idea if the enemy won't follow the hero so close to the shops and if unpausing them would not require the hero to get near the vault.
 
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