Unbrilliant Glory

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Description:
  • Attack range increased, Trait effect increased by 2x (trait multiplier -10% for each enemy defeated), attacks hit 5 targets for 180% ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra 12% of Młynar ATK as True damage.
"These so-called foes... not even worth drawing my sword."

Inspiration:
  • 明日方舟 (Arknights)
385090-467837ffdcc52ad87ff5726d04e32968.webp
385095-8d4f75c358152cbaa00426a4972cb82a.webp

"That sigh... still haunts my mind." "Pada deszcz."

License:
  • Anyone can edit my models, just give proper credit.

Keywords:
  • Cleave, Shackwave, Energy Wave, Splash Attack, Split Attack, Cleave.

Update:
  • 2026.5.8 -
  • Add Green, Orange, Red, White.
  • Through Sanity Check.
  • Adjust the model scale to 3.2.
  • 2026.5.9 -
  • Add Black, Blue.
Previews
Contents

Unbrilliant Glory (Model)

Unbrilliant Glory (Black) (Model)

Unbrilliant Glory (Blue) (Model)

Unbrilliant Glory (Green) (Model)

Unbrilliant Glory (Orange) (Model)

Unbrilliant Glory (Red) (Model)

Unbrilliant Glory (White) (Model)

Could you make a white-and-blue version?

Would be perfect for a getsuga tenshou!

 
Looks fantastic! Just a small question, but how did you create that in-game effect?
The skeleton with the cleave effect when he attacks? I really want to create something like that
Use a timer to move the special effects, and then increase the size and selection range of the special effects every frame. You need to constantly debug the specific values yourself😊
 
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