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UnarmedRunner-rpg

Night Elf Runner.

-No more note/weapon in her hand.

-No more dangling belt.

-No more back skirt/cape thing.

I'm using it in an rpg, use it for whatever you want, hopefully someone gets use out of it.

Armors that don't fit super great - Villager Males armor.

Armors that fit great - Shoulderpads, Guard Armor..or any other non villager male armor.

Helmets/Weapons/Shields all work fine.

Keywords:
weaponless, unarmed, night elf runner, rpg, hero, unit.
Contents

UnarmedRunner-rpg (Model)

Reviews
10:18, 30th Nov 2012 -Grendel: its nice. though the unfitting armor attachments make this a 'not so great' rpg model.

Moderator

M

Moderator

10:18, 30th Nov 2012
-Grendel: its nice. though the unfitting armor attachments make this a 'not so great' rpg model.
 
Level 5
Joined
Jun 15, 2012
Messages
137
- The girl did well with a lot of attachment model and i like it!
218964-albums5847-picture62790.jpg

- If you can add more animation for the model it'll be great!
 
Armors that don't fit super great - Villager Males armor.

Okay, so ... that's ... pretty much 99.9% of them...

Ripping a couple of things off of a unit may be useful, but at the same time it's not enough changes to be worth approving, in my opinion. That's something anyone can very easily do in only a minute or two of editing, with no knowledge of how to use the editor whatsoever. I should know, I was doing that before I had the slightest clue how to make models...

We've seen many models of the exact same sort; a model with a couple of things removed, and they were all rejected, as they should be, for being far too simple edits. Slapping "rpg" onto it and including somebody else's attachments in the preview to signify how it can be used doesn't make your own model any more complex.

I'll have to give it a 1/5, despite the fact that it can be useful, it just isn't enough to approve, as you haven't actually done any work.

If you created some new animations for it, then it could be worth approving, but I'm guessing you probably don't know how to do that. You should read some tutorials and check the help zone, then continue practicing (and not uploading your work in the resource section) until you actually know how to do something.

I'm not angry at you. Lots of good modelers started out where you are. But they improved because their garbage wasn't accepted, and they continued practicing until they produced things that were not garbage, and eventually began producing things that were actually good.
 
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