- Joined
- Jun 10, 2008
- Messages
- 1,399
I still haven't figured out how to make them work, I'm trying to make the images for containers bigger, I tried this:
Went to inventorypanel, found
I opened up my UIOverride which I use for the 'aiurchef' inventory, and did
It doesn't work though, nothing at all has changed in containers.
Could anyone elaborate?
Went to inventorypanel, found
PHP:
<Frame type="CommandButton" name="ContainerButtonTemplate" template="CommandButton/CommandButtonTemplate">
<Width val="48"/>
<Height val="48"/>
</Frame>
I opened up my UIOverride which I use for the 'aiurchef' inventory, and did
PHP:
<Desc>
<Frame type="BoardItem" name="BoardItemTemplate" file="TriggerWindowPanel">
<Frame type="Image" name="BoardItemDivider">
<Alpha val="0"/>
</Frame>
</Frame>
<Frame type="Board" name="BoardTemplate" file="TriggerWindowPanel">
<Frame type="Image" name="BackgroundImage">
<Texture val="Assets\Textures\ui_aiurchef_frame_recipe.dds" layer="0"/>
<Anchor side="Top" relative="$parent" pos="Min" offset="0"/>
<Anchor side="Left" relative="$parent" pos="Min" offset="0"/>
<Anchor side="Right" relative="$parent" pos="Max" offset="0"/>
<Anchor side="Bottom" relative="$parent" pos="Max" offset="0"/>
</Frame>
</Frame>
<Frame type="TimerWindow" name="TimerWindowTemplate" file="TriggerWindowPanel">
<Frame type="Image" name="BackgroundImage">
<Alpha val="0"/>
</Frame>
</Frame>
<Frame type="InventoryPanel" name="GameUI/UIContainer/ConsoleUIContainer/InventoryPanel" file="GameUI">
<Frame type="CommandTooltip" name="InventoryTooltip">
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-330"/>
<Anchor side="Left" relative="$parent" pos="Mid" offset="0"/>
<Anchor side="Right" relative="$parent" pos="Mid" offset="0"/>
</Frame>
<Frame type="InventoryContainer" name="InventoryButtons">
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-210"/>
<Anchor side="Left" relative="$parent" pos="Mid" offset="0"/>
<Anchor side="Right" relative="$parent" pos="Mid" offset="0"/>
<Frame type="CommandButton" name="Button05">
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-28"/>
<Anchor side="Right" relative="$parent" pos="Max" offset="-20"/>
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="CommandButton" name="Button04">
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="CommandButton" name="Button03">
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="CommandButton" name="Button02">
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="CommandButton" name="Button01">
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="CommandButton" name="Button00">
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="Frame" name="ContainerSizeFrame">
<Anchor side="Top" relative="$parent/Button00" pos="Min" offset="-18"/>
<Anchor side="Bottom" relative="$parent/Button00" pos="Max" offset="28"/>
<Anchor side="Left" relative="$parent/Button00" pos="Min" offset="-20"/>
<Anchor side="Right" relative="$parent/Button05" pos="Max" offset="20"/>
</Frame>
<Frame type="Image" name="BackgroundImage">
<Anchor side="Top" relative="$parent" pos="Min" offset="0"/>
<Anchor side="Bottom" relative="$parent" pos="Max" offset="0"/>
<Anchor side="Left" relative="$parent" pos="Min" offset="0"/>
<Anchor side="Right" relative="$parent" pos="Max" offset="0"/>
<Texture val="@@UI/RevealPanelBorder"/>
<TextureType val="Border"/>
<RenderPriority val="500"/>
</Frame>
</Frame>
</Frame>
<Frame type="CommandButton" name="CommandButtonTemplate" template="CommandButton/CommandButtonTemplate">
<CollapseLayout val="true"/>
<Width val="76"/>
<Height val="76"/>
<TooltipFrame val="InventoryTooltip"/>
</Frame>
<Frame type="CommandButton" name="ContainerButtonTemplate" template="CommandButton/CommandButtonTemplate">
<Width val="76"/>
<Height val="76"/>
</Frame>
<Frame type="InventoryContainer" name="ContainerPanelTemplate">
<AcceptsMouse val="true"/>
<CollapseLayout val="true"/>
<Width val="633"/>
<Height val="696"/>
</Frame>
</Desc>
It doesn't work though, nothing at all has changed in containers.
Could anyone elaborate?