- Joined
- Jul 27, 2004
- Messages
- 3,713
This was made for a schooltask last month and earlier.
It was made from a troll concept I posted on a sketch thread and in DeviantArt.
The model itself is around 16k trices and about 9k polygons (I would consider it as Hi-Poly). Done with 3DS max 9.
Note that meshsmooth was only used on hair, horns, brah and teeth. The rest was modeled mesh by mesh.
The model uses normal map, diffuse map and specular map for the cinematic-hi-res-like effect (I thank Zbrush 3.1 for the normal map conversion), though it got a lil shiny when rendered. Though some parts of the textures isn't perfect imo.
Topology isn't perfect, but I wouldn't think the model's proportions are off very much.
I've also uploaded the 2D concept image, which was redrawn from Werewulf's drawover, which itself was a touchup from my older troll sketch.
EDIT:
http://www.hiveworkshop.com/forums/attachment.php?attachmentid=25815&d=1206623131
Added a zip file link (from my animation experiment thread), containing two short loops of the troll's animations, one with Idle and one with Walk.
It was made from a troll concept I posted on a sketch thread and in DeviantArt.
The model itself is around 16k trices and about 9k polygons (I would consider it as Hi-Poly). Done with 3DS max 9.
Note that meshsmooth was only used on hair, horns, brah and teeth. The rest was modeled mesh by mesh.
The model uses normal map, diffuse map and specular map for the cinematic-hi-res-like effect (I thank Zbrush 3.1 for the normal map conversion), though it got a lil shiny when rendered. Though some parts of the textures isn't perfect imo.
Topology isn't perfect, but I wouldn't think the model's proportions are off very much.
I've also uploaded the 2D concept image, which was redrawn from Werewulf's drawover, which itself was a touchup from my older troll sketch.
EDIT:
http://www.hiveworkshop.com/forums/attachment.php?attachmentid=25815&d=1206623131
Added a zip file link (from my animation experiment thread), containing two short loops of the troll's animations, one with Idle and one with Walk.