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1. Use an mpq archiever to extract the nage myrmidon model
2. Then download the "mdl path changer" (or something like that) from the tool section
3. change the path for the texture of the model to the texture you need.
4. Import model and texture into WE.
That is actually NOT what you wanted but there is no other way
Well there is other way with replaceable textures... I don't know how to do that, but it is possible... I think ...
BTW: somebody said that if you import a model which is almost the same as the model in warcraft mpq archive is, its size will be minimized to keep only that changed part. Map without the imported model will be of almost the same size as the map with that model... So there is really no point doing that.
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