I have two textures for one model (head.blp and body.blp), however when it uses only the first texture to wrap the whole model instead of using two.
i edited the mdl but the problem still occurs. it will just use the first image ie head.blp to wrap the WHOLE model. Help?
Textures 2 {
Bitmap {
Image "head.blp",
}
Bitmap {
Image "body.blp",
}
}
i edited the mdl but the problem still occurs. it will just use the first image ie head.blp to wrap the WHOLE model. Help?
Textures 2 {
Bitmap {
Image "head.blp",
}
Bitmap {
Image "body.blp",
}
}