Ok :
When I put new units (no path) and I try to make a personalized unit with models (Commando.mdl and Commando.tga) I have no model in the game.World Editor delete Model when I save my map.
When I make a personalized unit, I save my map and I put, with PowerMPQ or WinMPQ,my models files, the game don't show the models !I don't know how to have a new model.It's possible ?
Thanks
(I have converted Mdx and blp to Mdl and tga with Yobuguls file converter)
EDIT : I haven't tried to open my mdl with Notepad.
When I open Commando.mdl, I have this file names :
Textures 12 {
Bitmap {
Image "Commando.blp",
}
Bitmap {
Image "Commando.blp",
ReplaceableId 1,
}
Bitmap {
Image "Commando.blp",
ReplaceableId 2,
}
Bitmap {
Image "Commando.blp",
}
Bitmap {
Image "Textures\Shadow.blp",
}
Bitmap {
Image "Textures\Dust5ABlack.blp",
}
Bitmap {
Image "Commando.blp",
}
Bitmap {
Image "Textures\Clouds8x8Mod.blp",
}
Bitmap {
Image "Textures\Clouds8x8FadeWhite.blp",
}
Bitmap {
Image "m16.blp",
}
Bitmap {
Image "Commando.blp",
}
Bitmap {
Image "Commando.blp",
}
}
And when I open Commando_portrait.mdl :
Bitmap {
Image "",
ReplaceableId 2,
}
Bitmap {
Image "Commando.blp",
}
Bitmap {
Image "Commando.blp",
}
Bitmap {
Image "Commando.blp",
}
}
I think I have to put in the model name in World Editor, Commando_portrait and not Commando.mdl ?
Because there is a link from commando_portrait.mdl to commando.mdl, but not from commando.mdl to commando_portrait.If I write on path commando.mdl, the file commando_portrait will not be used.