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Two questions

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1) It does give you experience :S
2)
  • Trigger
  • Events
    • Player - Player 1 (Red) types a chat message containing -ms as en exact match
    • Player - Player 2 (Blue) types a chat message containing -ms as en exact match
    • Player - Player 3 (Teal) types a chat message containing -ms as en exact match
    • ...
  • Conditions
  • Actions
    • Set Temp_group = (Units owned by (Triggering Player) matching (((Matcing unit) is a Hero) Equal to True))
    • Unit Group - Pick up every unit in (Temp_group) and do (Actions)
      • Loop - Actions
        • Game - Display to (Player(Triggering Player)) the text "(Name of (Picked unit)) + ('s movement speed is) + (Real(Movement speed of (Picked unit)))"
    • Custom script: call DestroyGroup (udg_Temp_group)
 
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