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Turning buildings

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Level 2
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Jan 12, 2009
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In the Object editor you can change the rotation I think.
Yup, sure enough it's here, just look in the object editor > Doodads > fixed rotation
Change it to whaever angle you want, (try it out until you get it right). Max is 360 degrees, have fun :D
 
Level 9
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Aug 11, 2007
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Well your builder needs to be able to build it.

You can build it Vertical or Horizontal. And I double clicked it [it's a custom Building] and I didn't have the option to turn the degrees.
 
Level 9
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Aug 11, 2007
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I guess I'll just take it out then. That's kind of dumb =\

Still, see my other thread about I need an Ability.
 
Level 5
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May 23, 2008
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148
Here you have a test map I've done time ago about turning towers.
There are 4 'victim' towers. If you allow them to attack, they will turn to its target though, so it is only good for non-attacking buildings.

BTW> ROar spawns a Grunt.
 

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Level 2
Joined
Dec 20, 2008
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Do any of yous know who use imported models i have tryed i only two model files thing there the model its self and model extra version can help me plz
 
Level 24
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Place the desired wall where you want it, go object editor on the unit building, then turn off "Stats - Is a building", rotate the wall now and turn "Stats - Is a building" back on.

Btw if you have done this with many buildings, dont do any changes in object editor with it or the angles of all walls will be reseted.
 
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