- Joined
- Jan 9, 2005
- Messages
- 2,126
As the title says, can you turn the collision of a locusted unit on? The unit should remain unselectable and invulnerable.
EDIT: For some reason, turning collision on with triggers didn't work at first, but now suddenly it does. Not sure what changes I made, but it's working now. ¯\_(ツ)_/¯
EDIT: For some reason, turning collision on with triggers didn't work at first, but now suddenly it does. Not sure what changes I made, but it's working now. ¯\_(ツ)_/¯
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