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effect
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Deadly Throw
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Actions
- Special Effect - Create a special effect attached to the hand,right of (Casting unit) using Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
- Special Effect - Create a special effect attached to the hand,left of (Casting unit) using Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
- Special Effect - Destroy (Last created special effect)
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Events
should look like he have 1 effect on each hand when he cast the ability then disapair :S