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[Spell] Trying to achieve Far Sight from Tranquility

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Jun 3, 2013
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Trying to make it so that a unit can channel Far Sight on itself (without selecting a location), and have the Far Sight end when the channeling unit stops casting it. I've thought of having a dummy cast on each unit doing it, but it does get tricky trying to have it not stop when another unit does it. Any help?
 
instead of using the ability you could try to place a dummy unit with true sight, or use a visibility modifier (circle)
 
I hadn't really thought of that before. thx
Still wondering about how the dummies would be handled, assuming there are multiple units casting the ability.
 
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