- Joined
- May 13, 2010
- Messages
- 167
Hello there! I was wondering if it is possible to make a "Trivia system" for my rpg. The event will have 40% chance to trigger every 1800 seconds, making it a special event!
The basic setup will be: 10-20 questions with 4 possible options to every (4) player.
Right answer equals to +1 point (Without using resources as a point counting system; except for food, maybe, since this event will trigger in the middle of the game when players will alredy have some gold/wood)
Every time a player hits a right answer, his hero will level up (easy as pie), and the player who scores the most points at the end of the 20 questions will get an special item. (This can all be changed if too hard to code).
The questions will be random from a preset of.. uhmm, 100 questions or something like that. So every times the system triggers, you will be getting new questions.
Any help or ideas?
The basic setup will be: 10-20 questions with 4 possible options to every (4) player.
Right answer equals to +1 point (Without using resources as a point counting system; except for food, maybe, since this event will trigger in the middle of the game when players will alredy have some gold/wood)
Every time a player hits a right answer, his hero will level up (easy as pie), and the player who scores the most points at the end of the 20 questions will get an special item. (This can all be changed if too hard to code).
The questions will be random from a preset of.. uhmm, 100 questions or something like that. So every times the system triggers, you will be getting new questions.
Any help or ideas?