• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Triggers involving Items

Status
Not open for further replies.
Level 4
Joined
Oct 16, 2013
Messages
47
sMaking a Quest in my Triggers, but the Problem Is I can't find the Right Trigger,
I mena I'm looking for a Trigger that says when I get an ITem in my Inventory, the Quest will update and hence fourth but I can't Find in the Action, conditions or Events for a Trigger like

Unit Picks up Searing Blade or Triggering Unit Sam Picks up Item

I can't find a Trigger like that and Worse of All I'm recording, so it's just me scrolling through itmes for 15 min. now.
 
Level 4
Joined
Oct 16, 2013
Messages
47
yes my codes, it did work but it doesn't work right

I have problems with it like, when I get the First Item Automatically the game ends with the final Cutscene, and the Game Freezes but the character dialogues keep going.

so are these triggers somehow causing the the freezes and what wrong with it?


Quest Complete
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
(Item-class of Searing Blade 0101 <gen>) Equal to (Item-class of Searing Blade 0101 <gen>)
Actions
Quest - Display to (All players) the Quest Update message: Searing Blade Found
Quest - Change the description of (Last created quest requirement) to Searing Blade 1/1 ...
Quest - Display to (All players) the Quest Update message: You got the Searing...
Cinematic - Ping minimap for (All players) at (Center of Region 002 <gen>) for 60.00 seconds
Trigger - Turn off (This trigger)


Quest Complete 2
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
(Item-class of Enchanted Shield 0102 <gen>) Equal to (Item-class of Enchanted Shield 0102 <gen>)
Actions
Quest - Display to (All players) the Quest Update message: Echanted Shield Fou...
Quest - Change the description of (Last created quest requirement) to Searing Blade 1/1 ...
Quest - Display to (All players) the Quest Update message: You got the shield ...
Cinematic - Ping minimap for (All players) at (Center of Region 003 <gen>) for 60.00 seconds
Trigger - Turn off (This trigger)


Quest Complete 3
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
(Item-class of Rusty Mining Pick 0103 <gen>) Equal to (Item-class of Rusty Mining Pick 0103 <gen>)
Actions
Quest - Display to (All players) the Quest Update message: All items Found
Quest - Display to (All players) the Quest Update message: You Have Found All ...
Quest - Change the description of (Last created quest requirement) to Searing Blade 0/1 ...
Quest - Mark (Last created quest) as Completed
Unit - Replace Sam 0007 <gen> with a Sam using The old unit's life and mana
Camera - Apply Camera 6 <gen> for Player 1 (Red) over 0.00 seconds
Unit - Unhide Demon Slayer 0106 <gen>
Unit - Unhide Footman 0104 <gen>
Unit - Unhide Footman 0105 <gen>
Unit - Change ownership of Child 0009 <gen> to Neutral Passive and Change color
Unit - Change ownership of Villager (Female) 0008 <gen> to Neutral Passive and Change color
Unit - Change ownership of Rifleman 0029 <gen> to Neutral Passive and Retain color
Unit - Move Child 0009 <gen> instantly to (Center of Region 004 <gen>)
Unit - Move Villager (Female) 0008 <gen> instantly to (Center of Region 005 <gen>)
Unit - Move Rifleman 0029 <gen> instantly to (Center of Region 006 <gen>)
Unit - Move Sam 0007 <gen> instantly to (Center of Region 000 <gen>), facing (Position of Demon Slayer 0106 <gen>)
Unit - Move Priest 0030 <gen> instantly to (Center of Region 000 <gen>), facing (Position of Demon Slayer 0106 <gen>)
Unit - Move Villager (Male 2) 0031 <gen> instantly to (Center of Region 000 <gen>), facing (Position of Demon Slayer 0106 <gen>)
Cinematic - Turn cinematic mode On for (All players)
Camera - Apply Camera 5 <gen> for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Narrator 0100 <gen> named MelvsGrimm the Narr...: Play No sound and display As he Arrived, his .... Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Slayer 0106 <gen> named Mysterious Man: Play No sound and display Where's the Man Who.... Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Rifleman 0029 <gen> named Jeff: Play No sound and display I'll never tell you.... Modify duration: Add 10.00 seconds and Wait
Unit - Order Footman 0104 <gen> to Attack Once Villager (Female) 0008 <gen>
Unit - Kill Villager (Female) 0008 <gen>
Unit - Order Footman 0105 <gen> to Attack Once Child 0009 <gen>
Unit - Kill Child 0009 <gen>
Unit - Order Demon Slayer 0106 <gen> to Attack Once Rifleman 0029 <gen>
Unit - Kill Rifleman 0029 <gen>
Cinematic - Send transmission to (All players) from Sam 0007 <gen> named Sam: Play No sound and display No my Familly!. Modify duration: Add 5.00 seconds and Wait
Unit - Order Sam 0007 <gen> to Attack Footman 0105 <gen>
Unit - Order Sam 0007 <gen> to Attack Footman 0104 <gen>
Cinematic - Send transmission to (All players) from Sam 0007 <gen> named Sam: Play No sound and display Get out before I do.... Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Slayer 0106 <gen> named Mysterious Man: Play No sound and display Ther you Are sam, H.... Modify duration: Add 10.00 seconds and Wait
Unit - Order Demon Slayer 0106 <gen> to Right-Click Blood Mage 0056 <gen>
Cinematic - Send transmission to (All players) from Narrator 0100 <gen> named MelvsGrimm the Narr...: Play No sound and display And so as they Prep.... Modify duration: Add 15.00 seconds and Wait
Camera - Apply Camera 007 <gen> for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Sam 0108 <gen> named Sam: Play No sound and display What do we do Now?. Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0078 <gen> named Frank the Priest: Play No sound and display We can join the Kin.... Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager (Male 2) 0107 <gen> named John: Play No sound and display Alright, Let's Do i.... Modify duration: Add 13.00 seconds and Wait
Cinematic - Send transmission to (All players) from Narrator 0100 <gen> named MelvsGrimm the Narr...: Play No sound and display And so it was decid.... Modify duration: Add 15.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) (Show dialogs, Show scores)
 
Status
Not open for further replies.
Top