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Triggering help, effecting skins

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Level 21
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Aug 21, 2005
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you could copy paste the hero in object editor, and change the model... Then make a trigger that when the unit aqcuires the dress, you save his experience, hp, mana, strength, agility, intelligence, items he has as well as the levels of the spells he has, and then replace it by the dressed hero, and set his level, hp, mana etc. to the variables you just set
 
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