- Joined
- Feb 20, 2014
- Messages
- 409
Hi,
I created triggered ability increasing base damage during 10 seconds.
It works but after 10 seconds the damage doesn't go to their initial value.
So what's wrong in my last action?
I created triggered ability increasing base damage during 10 seconds.
It works but after 10 seconds the damage doesn't go to their initial value.
So what's wrong in my last action?
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Events
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Unit - A unit Begins casting an ability
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Actions
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Set baseDMGE = (Base Damage of (Target unit of ability being cast) for weapon index 1)
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Set baseDMG = (Real(baseDMGE))
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Set TargetigUnit = (Target unit of ability being cast)
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Wait 0.10 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of The Chosen One for (Triggering unit)) Equal to 1
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Then - Actions
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Unit - Set Base Damage of (Target unit of ability being cast) to ((Base Damage of (Target unit of ability being cast) for weapon index 1) x 10) for weapon index: 1
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Wait 10.00 seconds
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Unit - Set Base Damage of TargetigUnit to ((Base Damage of TargetigUnit for weapon index 1) / 10) for weapon index: 1
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Else - Actions
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