[Trigger] Triggered chance based "reincarnation" not working

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That's because the Temp_Unit and Integer wouldnt be the same due to the wait.
The local vairable is for the last created unit to change ownership after it comes back to life.
I know waits are a bit messy, but at the same time performance wise they're much better than periodic triggers due to how often they would run on this map.
 
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