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[General] Trigger to make all units of a player hostile

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Jan 12, 2011
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Okay i need a trigger (i suppose it's simple) that does like:

After:
-Stratholme Castle
-Lordaeron Castle (both are buildings).
Have fallen

Make all units of Player 4 blue go hostile.


But here comes the problem, Their heroes (arthas, uther etc) need go go hostile aswell.

(that means also that if they're dead they can't revive) because after this happens i got another trigger that gives player 4 another race, but i don't want him being able to resurrect his old heroes in the altar.
 
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