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Event -
Unit enters region (Your region)
Condition - entering unit is equal to the hero that has the spell
- learned hero skill equal to (Your spell)
Action - unit - remove your ability from trigering unit
- wait 1.5 seconds
- add ability to trigering unit
maybe, or if you want to add the look of a cooldown you could replace your abillity with an abillity thats ecactly the same except that the abillity does nothing and is forced to be used by the trigger and has a cooldown of 1.5 seconds then the abillitys get switched back
when ur hero enters ur region ... remove ur hero ability.. add a dummy ability with the same tooltips and icon which does nothing.. then issue order entering unit ( ur unit ) to cast that new ability.. u can wait for its certain Cooldown.. and then remove it . and add ur main ability back again to ur hero..
if u dont know how to do any part of that idea.. just let me know.
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