I needed a trigger for every third attack on my Elven Ranger the next attack to cause 5% of the attacker's current health as piercing damage.
I tried to do it for "An unit is attacked", but it seems that it is buggy because I can have it attack and cancel the animation and even so the effect will happen without even the arrow having reached the attacked target. How can I do this without a bug?
I tried to do it for "An unit is attacked", but it seems that it is buggy because I can have it attack and cancel the animation and even so the effect will happen without even the arrow having reached the attacked target. How can I do this without a bug?