- Joined
- May 11, 2012
- Messages
- 2,108
I have this trigger which opens multiboard when you press F2, but the thing that screwes up is, when, let's say player 4 presses F2, and his multiboard opens and he gets the hero he previously had selected selected, all other players get selected triggering player's hero. Same with P5, 6, 7, 8 etc...
I can provide you with more info in neccesary.
Event is: Player[TempInt] Selects a Unit
I can provide you with more info in neccesary.
Event is: Player[TempInt] Selects a Unit
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QuickOpen
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Events
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Conditions
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Actions
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For each (Integer TempInt) from 1 to 8, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Triggering unit) Equal to QuickOpen[TempInt]
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Then - Actions
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Selection - Select SelectedUnit[TempInt]
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Custom script: if GetLocalPlayer() == udg_Player[udg_TempInt] then
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If ((Multiboard is minimized) Equal to True) then do (Multiboard - Maximize Multiboard) else do (Multiboard - Minimize Multiboard)
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Custom script: endif
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Else - Actions
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