- Joined
- Sep 20, 2013
- Messages
- 29
I need a help with one sequence of triggers that i've constructed recently as a part of my new map.
That sequence is related to lifesteal as mentioned above and basically thanks to it a given unit should gain hit points by attacking enemy of ammount equal to a specific percent of attack that he deals against it. However, despite the fact that i can't find a mistake in it due to the fact that for me its just errorless, the trigger doesn't work properly, considering the tests that i've run with this map to see whether it's fine or not. Does anyone reading it right now have any clue or preferably a whole solution to my problem??? IF yes, then, please, post it as it will be very helpful to me and let me finish my map successfuly.
Below i've posted the image files showing the sequence of these triggers that aren't executed according to my will
P.S.: I don't know if the images were loaded properly, because i did it for the first time on this site, so, please, check the album, that contains them, avaliable on my profile if it will be needed to see them in case that you won't see them on this post.
THANKS IN ADVANCE
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