- Joined
- Jan 10, 2005
- Messages
- 3,426
So I got this trigger:
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Combustion
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Events
- Unit - A unit Dies
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Conditions
- (Unit-type of (Dying unit)) Equal to Combustion Dummy
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Combustion (Pyromancer) for Pyromancer) Equal to 1
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Then - Actions
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Unit Group - Pick every unit in (Random 3 units from (Units within 650.00 of (Position of (Dying unit)))) and do (Actions)
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Loop - Actions
- Unit - Create 1 Fire Chain Dummy for (Owner of Pyromancer) at (Position of (Dying unit)) facing Default building facing degrees
- Unit - Order (Last created unit) to Orc Far Seer - Chain Lightning (Picked unit)
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Loop - Actions
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Unit Group - Pick every unit in (Random 3 units from (Units within 650.00 of (Position of (Dying unit)))) and do (Actions)
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events