- Joined
- Jul 1, 2012
- Messages
- 188
Somehow when this trigger runs Warcraft turn it' self off. No crash, simple turns itself off.
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Victory Condition Purple
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Events
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Unit - A unit Finishes research
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Current research level of |cffffcc00Victory!|r for Player 4 (Purple)) Equal to 1
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(Current research level of |cffffcc00Victory!|r for Player 5 (Yellow)) Equal to 1
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(Current research level of |cffffcc00Victory!|r for Player 6 (Orange)) Equal to 1
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Actions
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Trigger - Turn on Victory Purple <gen>
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Trigger - Run Victory Condition Purple <gen> (ignoring conditions)
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Trigger - Turn off (This trigger)
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Victory Purple
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Events
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Conditions
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Actions
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Camera - Pan camera for Player 1 (Red) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 2 (Blue) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 3 (Teal) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 4 (Purple) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 5 (Yellow) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 6 (Orange) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 7 (Green) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 8 (Pink) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 9 (Gray) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 10 (Light Blue) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 11 (Dark Green) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Camera - Pan camera for Player 12 (Brown) to (Center of Isle Of Memory <gen>) over 2.00 seconds
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Cinematic - Turn cinematic mode On for (All players)
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Crab named LinkinBlade at (Center of (Playable map area)): Play No sound and display Congratulations to .... Modify duration: Set to 10.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Crab named LinkinBlade at (Center of (Playable map area)): Play No sound and display Thank you all for p.... Modify duration: Set to 10.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Crab named LinkinBlade at (Center of (Playable map area)): Play No sound and display But even if the gam.... Modify duration: Set to 15.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) DSgamer named DSgamer at (Center of (Playable map area)): Play No sound and display Rawr! You should al.... Modify duration: Set to 15.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Eagleman named Eagleman at (Center of (Playable map area)): Play No sound and display You could also leav.... Modify duration: Set to 15.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Krotos named Krotos at (Center of (Playable map area)): Play No sound and display I've teached Linkin.... Modify duration: Set to 5.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Chrucas named Chrucas at (Center of (Playable map area)): Play No sound and display I'm just here to....... Modify duration: Set to 5.00 seconds and Wait
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Cinematic - Send transmission to (All players) from a Player 1 (Red) Yrrgallerte named Yrrgallerte at (Center of (Playable map area)): Play No sound and display Oink!. Modify duration: Set to 5.00 seconds and Wait
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Cinematic - Turn cinematic mode Off for (All players)
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Game - Victory Player 4 (Purple) (Show dialogs, Show scores)
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Game - Victory Player 5 (Yellow) (Show dialogs, Show scores)
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Game - Victory Player 6 (Orange) (Show dialogs, Show scores)
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Game - Defeat Player 1 (Red) with the message: Red, Blue and Teal ...
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Game - Defeat Player 2 (Blue) with the message: Red, Blue and Teal ...
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Game - Defeat Player 3 (Teal) with the message: Red, Blue and Teal ...
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Game - Defeat Player 7 (Green) with the message: Red, Blue and Teal ...
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Game - Defeat Player 8 (Pink) with the message: Red, Blue and Teal ...
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Game - Defeat Player 9 (Gray) with the message: Red, Blue and Teal ...
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Game - Defeat Player 10 (Light Blue) with the message: Red, Blue and Teal ...
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Game - Defeat Player 11 (Dark Green) with the message: Red, Blue and Teal ...
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Game - Defeat Player 12 (Brown) with the message: Red, Blue and Teal ...
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