- Joined
- Aug 18, 2013
- Messages
- 85
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Decrpy PROPER 2 Copy 8
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Events
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Unit - A unit Begins casting an ability
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Conditions
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((Ability being cast) Equal to Decrypt ) and (Decrypt12 Equal to 0)
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Actions
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Set SpawnLoc = (Target point of ability being cast)
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Unit - Create 1 Decrypter for Player 12 (Brown) at SpawnLoc facing Default building facing degrees
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Custom script: call RemoveLocation (udg_SpawnLoc)
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Set DecryptRed12 = (Last created unit)
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Set Decrypt12 = (Decrypt12 + 1)
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Set SpawnLoc = (Position of DecryptRed12)
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Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility from SpawnLoc to a radius of 1024.00
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Custom script: call RemoveLocation (udg_SpawnLoc)
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Set Visibility12 = (Last created visibility modifier)
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Countdown Timer - Start DecryptTimer12 as a One-shot timer that will expire in 300.00 seconds
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Wait 2.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(DecryptRed12 is alive) Equal to True
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Then - Actions
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Set Player = Player 12 (Brown)
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Custom script: if GetLocalPlayer() == udg_Player then
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Sound - Play RADAR_On <gen>
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Custom script: endif
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Else - Actions
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What did I do wrong?
