- Joined
- Aug 18, 2013
- Messages
- 85
-
Decrpy PROPER 2 Copy 8
-
Events
-
Unit - A unit Begins casting an ability
-
-
Conditions
-
((Ability being cast) Equal to Decrypt ) and (Decrypt12 Equal to 0)
-
-
Actions
-
Set SpawnLoc = (Target point of ability being cast)
-
Unit - Create 1 Decrypter for Player 12 (Brown) at SpawnLoc facing Default building facing degrees
-
Custom script: call RemoveLocation (udg_SpawnLoc)
-
Set DecryptRed12 = (Last created unit)
-
Set Decrypt12 = (Decrypt12 + 1)
-
Set SpawnLoc = (Position of DecryptRed12)
-
Visibility - Create an initially Enabled visibility modifier for Player 12 (Brown) emitting Visibility from SpawnLoc to a radius of 1024.00
-
Custom script: call RemoveLocation (udg_SpawnLoc)
-
Set Visibility12 = (Last created visibility modifier)
-
Countdown Timer - Start DecryptTimer12 as a One-shot timer that will expire in 300.00 seconds
-
Wait 2.00 seconds
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(DecryptRed12 is alive) Equal to True
-
-
Then - Actions
-
Set Player = Player 12 (Brown)
-
Custom script: if GetLocalPlayer() == udg_Player then
-
Sound - Play RADAR_On <gen>
-
Custom script: endif
-
-
Else - Actions
-
-
-
What did I do wrong?